Login [Register]
Don't have an account? Register now to chat, post, use our tools, and much more.
I'm attempting to make a basic space invaders game with just circles and things. I have the ship working but I have no idea how to make the aliens. I'm thinking of a list with values corresponding to each alien? Like each alien gets 3 numbers that determine its state and if should be rendered. Would that work? I have no idea, I'm mostly self-taught. ICE is great however.
ICE is indeed great for faster gameplay. It beats TI Basic by a long shot. I am also self-taught but sometimes I did indeed need research for some ice programming help. I currently do not know how exactly to make lists in ICE, but I believe once I figure it out I can be more of help. List can work and I can bet they will work. Missile collision is a huge factor. Be sure that you also have a list that contains each aliens x and y coordinates. If a missile x and y equals an aliens x and y, we can either set it to 0 for dead or 1 alive, or more than 1 if you want if to have multiple lives. Does this help? If not I can try to research and assist you more
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Page 1 of 1
» All times are GMT - 5 Hours
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum