Using mateoconlechuga's convpng tool, how can I use the same palette for both a tilemap and a sprite?
Just look at how Oiram does it:

Hint: Use the #GroupPalette directive.
Thanks! That works well for me. I did not consider looking at other games since I couldn't think of one that used a tileset, and there wasn't such an example in the examples directory. Maybe tilesets are used for more games than I thought...
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