WOW!
If you manage to make a discord bot port, That would be incredible!
Turns out a Discord bot version would not work because of message rate limits and how I would deal with input. However I did get the bot to send images proving that it works. Buuuttt instead I made a Garry's Mod port:




I also made another thing like this in Gmod but it emulates NES, SNES, GB/C/A, and Genesis games using someone else's cores shameless promotion
If anyone here knows what Rainmeter is, it's a desktop customization tool for Windows that lets you put widgets and stylized things all over your computer, so I decided to download it and try making something with it. Of course the first thing I wanted to do was port Chip-84 to it, so I did.

Luckily, Rainmeter uses Lua as a scripting language, so I already had what I wrote for Gmod and I just had to make it work in Rainmeter.


Download here!
It's been a while since I last posted on this thread, but my porting adventure hasn't completely died off yet. Since then, I've been able to port Chip-84 to SDL to build and run on both Windows and Linux computers.

I've also ported it to the Raspberry Pi using its framebuffer as video output and lowish-level keyboard input for the input meaning it can run directly from the terminal. In fact, I even bought a Pi Zero, a tiny screen, and made a button matrix keyboard specifically for porting it to the RPi. It was a lot of fun. Here are some pics:


Chip-84 SDL Source
Chip-84 Pi Source
Chip-84 has now been ported to the PlayStation 1! It runs on real hardware and was made with an open-source PSX SDK called PSn00bSDK. Finally got to apply a bit of my assembly knowledge from school for small parts of this.

Here's an image of it running on real hardware:


Source Code
Download the .bin+.cue
  
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