- ICYcraft CE
- 05 Jun 2018 05:02:31 pm Permalink
- Last edited by beckadamtheinventor on 26 Nov 2018 11:27:30 am; edited 4 times in total
It seems as though a few people on Cemetech are creating 2d minecraft clones for the TI-84+CE, so I decided to do my own!
As many might expect, it would be similar to Terraria.
You would be wrong in that assumption
This game will be 3d! Not in the traditional Minecraft way, however. It will use a series of chunks, very similarily to Minecraft, but these chunks will not be rendered in 3d, but instead from a "bird's eye" view, top down!
So with that method, I could make a 3d game, but rendered in 2d.
I would be using a tilemap engine, of my own design, that would remove the need for 'loading zones' between chunks, by loading 4 chunks at once, and reloading the chunks every time the player gets in visible range of the chunk boundary, similarily to how Minecraft does it, exept you would only need to load 4 at a time (the maximum number of chunks that are ever visible to the player, due to the game being top-down, and only rendering 5 or so blocks in every direction)
The game would be able to have some decently large worlds, and will feature superflat worlds, structures, creative mode, survival mode, cheats, and a plethora of other things, including modding!!! eventually
Already got screenies!
I am open to any help on this project.
If i'm copycating, I apologize. I'm going to make this anyway. I have a lot of free time, a.k.a. no lifeFeel free to bug me if I don't finish this project punctually.
This game is likely to change shape a lot soon, into more of a post-apocolypse game with a lot less generated world data.
This is going to be a Minecraft-based game, written in C.
I have decided to start work on this again, thanks to the FAT32 USB library coming soon. (hopefully)
Special thanks to MateoC and Jacobly! Without this library, I would not have been able to [reasonably] continue this project, given the memory limitations of the TI-84+CE.
I know that I change my mind a lot