I've decided to scrap my original couple of ideas in favor of porting an old favorite of mine to the 83+. I have the original GameBoy version of Double Dragon. For those of you not in the know, Double Dragon is a third person fighting arcade style game where the main character has to battle his way through a barage of enemies to save his girl friend, using objects such as iron pipes, boxes, and of course his iron fists to save the day.
I spent 10 hours today getting the player movement down perfectly. He has several different positions that correstpond to the GameBoy game, including: crouching, walking, and jumping. Next, I'm working on creating and writing the engine that will control the background. Also, I'm experimenting with Grey Scale (although I have helped others do grey scale before, this is the first time, that I've done it myself). Here's a preview of what I've done so far. The grey scale looks a little funky in PTI, but I assure you it looks sweet on calc.
Keep in mind, this is only one days work. I'm planning on putting in a lot more than that.
Edit: Stupid photobucket. I hope the link works for you guys. Does anyone have a suggestion of how I could post the animated gif other than this?
I spent 10 hours today getting the player movement down perfectly. He has several different positions that correstpond to the GameBoy game, including: crouching, walking, and jumping. Next, I'm working on creating and writing the engine that will control the background. Also, I'm experimenting with Grey Scale (although I have helped others do grey scale before, this is the first time, that I've done it myself). Here's a preview of what I've done so far. The grey scale looks a little funky in PTI, but I assure you it looks sweet on calc.
Keep in mind, this is only one days work. I'm planning on putting in a lot more than that.
Edit: Stupid photobucket. I hope the link works for you guys. Does anyone have a suggestion of how I could post the animated gif other than this?