For those who don't understand a lot about computers:
Which one is easier?
For those who understand a lot about computers:
Which one is easier?
All numbers are able to be changed, and so are areas where I put things.
Which idea is better and why? If you have a better idea or a change to one of these, please explain.
My reason for this is to create this in Minecraft, and eventually create my own computer with this.
Which one is easier?
- You have 100 hands trying to do something, with 3 blocks, and they all need to reach for a block.
- You have 100 hands, with 100 blocks, and they all need to reach for a block.
For those who understand a lot about computers:
Which one is easier?
- A computer has many registers(including things like stack pointers and processor pointers) and interrupts, and has 10 programs running. The computer is nice and has 3 copies of [stuff said above] and stores it in the CPU. The 10 programs can only use those 3 copies.
- A computer has many registers(including things like stack pointers and processor pointers) and interrupts, and has 10 programs running. The computer has 3 main copies, as stated in the last option, stored in the processor. When a program is opened,(let's say the program is set up to do this) the CPU makes a copy and stores the copy(the copy is a set of registers, same amount as the CPU, and interrupts) in some type of Flash memory. The program accesses that copy as it's registers and interrupts sort of creating it's own mini CPU. However, the main CPU still processes all the instructions.
All numbers are able to be changed, and so are areas where I put things.
Which idea is better and why? If you have a better idea or a change to one of these, please explain.
My reason for this is to create this in Minecraft, and eventually create my own computer with this.