Thanks for replying guys!
PT_ wrote:
If I'm right, in Axe, that would look like this:
Code:
"ABCDEFGHIJ"->Str1
Str1(N
or similar to that.
I tried
Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp Str1(5)
but it produced a really weird output with strange characters.
JWinslow23 wrote:
It would actually be a little more like
Code:
"ABCDEFGHIJ"->Str1
Str1+N
assuming N≤9.
I tried
Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp Str1+5
but it produced the output
Code:
FGHIJKLMNOPQRSTUVWXYZ


I'll keep playing around with the code and see what I can find.
T.Wang wrote:
Thanks for replying guys!
PT_ wrote:
If I'm right, in Axe, that would look like this:
Code:
"ABCDEFGHIJ"->Str1
Str1(N
or similar to that.
I tried
Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp Str1(5)
but it produced a really weird output with strange characters.
JWinslow23 wrote:
It would actually be a little more like
Code:
"ABCDEFGHIJ"->Str1
Str1+N
assuming N≤9.
I tried
Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp Str1+5
but it produced the output
Code:
FGHIJKLMNOPQRSTUVWXYZ


I'll keep playing around with the code and see what I can find.


Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp {Str1+5}>Char
You should try my code Razz

Code:

ClrHome
Disp N+48 >char
JWinslow23 wrote:

Code:
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"->Str1
Disp {Str1+5}>Char

Thanks, this one worked! I'll just have to remember that counting starts at 0 when I use this.

c4ooo wrote:
You should try my code Razz

Code:
ClrHome
Disp N+48 >char

This isn't exactly what I was asking for, but I'll keep it in mind in case I'll need it later.
Is this still being worked on? This looks really cool so far!
grossrob0 wrote:
Is this still being worked on? This looks really cool so far!

Not likely - this thread is over 4 years old.
Are you going to release just the flowey fight while you finish the whole game.
  
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