I have released version 1.1 which is really a small update, but I have added a cool new feature.
In this version, you can now customize the roughness or smoothness of the world. Think of it like this:
-Position - You have the position of each block (on the surface)
-Slope - You have the maximum slope, or maximum rise and fall in Y position.
-Roughness - This is the maximum change in slope.
This reminds me of calculus, haha. But anyways, if you customize the roughness to 0, you will get a completely flat world. If you customize the roughness to 1, you can get rising and falling hills, but the slope will not change drastically; the slope can go from 1 to 2 to 3 for example, or something like 1 to 0 to -1. If you increase the roughness even more, the maximum change in slope increases, and the world likely starts looking more and more chaotic.
An Example of Roughness Level 1 (the smoothest you can get, besides a flat world)
An Example of Roughness Level 7 (maximum is 9) (generated with lava instead of water this time)
Try it out for yourself, as the update has now been accepted to the archives.
In this version, you can now customize the roughness or smoothness of the world. Think of it like this:
-Position - You have the position of each block (on the surface)
-Slope - You have the maximum slope, or maximum rise and fall in Y position.
-Roughness - This is the maximum change in slope.
This reminds me of calculus, haha. But anyways, if you customize the roughness to 0, you will get a completely flat world. If you customize the roughness to 1, you can get rising and falling hills, but the slope will not change drastically; the slope can go from 1 to 2 to 3 for example, or something like 1 to 0 to -1. If you increase the roughness even more, the maximum change in slope increases, and the world likely starts looking more and more chaotic.
An Example of Roughness Level 1 (the smoothest you can get, besides a flat world)
An Example of Roughness Level 7 (maximum is 9) (generated with lava instead of water this time)
Try it out for yourself, as the update has now been accepted to the archives.