I just started getting back into coding games, but I am tending to finish 3/4 of one and quit. I just started making this one at school today wanting to make it like a street fighter game that I saw.

Currently, I have made the fight area, the fighters, and they are able to duke it out and kill each other. Currently, you can move your avatar left and right, as well as shoot a gun for ranged attack and jab with a sword for melee. While I like what I have done so far, the way that I coded it makes the actions move very slow compared to when all I had was a pi symbol that could move left and right.

Currently, I have two ideas. One is that I put a bunch of goto commands after each action so that I can skip over stuff. The problem with this of course is memory loss. My second idea is that I could move all of the if statements inside the Repeat section and just have Goto's to out of it.

Other than that, all I have is deciding a currency system for winning and adding stuff to the shop section. Any opinions are greatly appreciated!

Currently, I have made the fight area, the fighters, and they are able to duke it out and kill each other. Currently, you can move your avatar left and right, as well as shoot a gun for ranged attack and jab with a sword for melee. While I like what I have done so far, the way that I coded it makes the actions move very slow compared to when all I had was a pi symbol that could move left and right.

Currently, I have two ideas. One is that I put a bunch of goto commands after each action so that I can skip over stuff. The problem with this of course is memory loss. My second idea is that I could move all of the if statements inside the Repeat section and just have Goto's to out of it.

Other than that, all I have is deciding a currency system for winning and adding stuff to the shop section. Any opinions are greatly appreciated!

**Code:**```
Lbl M
```

1→A

ClrHome

Output(1,7,"STREET FIGHTER

Output(3,2,"BEGIN GAME

Output(4,2,"CHARACTER SHOP

Output(3,1,">

Output(5,2,"HIGHSCORES

Output(6,2,"INSTRUCTIONS

Output(7,2,"CREDITS

Output(8,2,"QUIT

Lbl N

Repeat K≠0

getKey→K

End

If K=25

A-1→A

If K=34

A+1→A

If A>6

6→A

If A<1

1→A

Output(A+2,1,">

Output(A+1,1,"

Output(A+3,1,"

If K≠105

Goto N

For(B,1,25

Output(A+2,B," >

End

ClrHome

If A=5

Goto C

If A=6

Goto Q

If A=2

Goto CH

If A=3

Goto H

If A=1

Goto A

Disp "CONTROLS:

Disp "2ND-SWORD

Disp "ALPHA-GUN

Pause "ARROWS-MOVE PLAYER

Goto M

Lbl Q

ClrHome

Return

Lbl C

Disp "

Output(1,10,"CREDITS!

Output(2,2,"THIS PROGRAM WAS MADE BY ALPHA527.

Pause

Goto M

Lbl CH

Pause "COMING SOON

Goto M

Lbl H

Pause "COOMING SOON

Goto M

Lbl A

Output(10,1,"--------------------------

Output(1,1,"HP:

Output(1,21,"HP:

8→⌊POS(1

9→⌊POS(2

22→⌊POS(3

⌊HP(1→D

⌊HP(2→E

Output(9,8,"π

Output(9,22,"≥

Lbl PR

randInt(1,5,1)→A

⌊A(1→P

Output(1,5,"

Output(1,25,"

Output(1,4,D

Output(1,24,E

For(A,1,9999

getKey→K

If K≠0

10000→A

End

If K=24

⌊POS(1)-1→⌊POS(1

If K=26

⌊POS(1)+1→⌊POS(1

If K=25

⌊POS(2)-1→⌊POS(2

If K=21

Then

Output(⌊POS(2),⌊POS(1)+1,"

For(A,1,50

End

End

If K=21 and ⌊POS(3)-1=⌊POS(1)

E-⌊ATT(1→E

If K=31

Then

For(A,⌊POS(1)+2,⌊POS(3)-1

Output(9,A," •

End

E-⌊ATT(2→E

Output(9,25,"

End

If P=5

Then

For(A,⌊POS(3)-1,⌊POS(1),1

Output(9,A,"•

End

D-⌊ATT(4)→D

Output(9,1,"

End

If P=1

⌊POS(3)-1→⌊POS(3

If P=2

⌊POS(3)+1→⌊POS(3

If ⌊POS(3)>26

25→⌊POS(3

If ⌊POS(3)<1

2→⌊POS(3

If P=3 or 4=P

Then

Output(9,⌊POS(3)-1,"

For(A,1,50

End

If ⌊POS(1)=⌊POS(3)-1

D-⌊ATT(3→D

Output(9,⌊POS(3)-1,"

End

Output(⌊POS(2),⌊POS(1),"π

If K=24 or K=21

Output(⌊POS(2),⌊POS(1)+1,"

Output(9,⌊POS(3),"≥

If P=1

Output(9,⌊POS(3)+1,"

If P=2

Output(9,⌊POS(3)-1,"

If K=26

Output(⌊POS(2),⌊POS(1)-1,"

If D≤0 or E≤0

Goto EN

Goto PR

Lbl EN

ClrHome

If E≤0

Output(5,10,"YOU WIN!

If D≤0

Output(5,10,"YOU LOSE

Pause

Return