- Reuben Quest: Lost Between Times
- 01 Aug 2015 10:41:18 am
- Last edited by Sorunome on 19 Dec 2016 03:08:44 pm; edited 3 times in total
Reuben Quest: Lost Between Times
It's been about two years since I started working on Reuben Quest: Lost Between Times, but now it is finally done!
Have fun joining Reuben in an epic adventure, to do so just download it over here: http://www.ticalc.org/archives/files/fileinfo/468/46837.html
This RPG is full of monsters, caves, secrets, side-quests and much more! With many hours of playtime the fun is guaranteed to last quite some time.
(Cross-post from omnimaga)
Original post:
Yesssss, I am working on a third part of the Reuben Quest series!
This time it is a totally new game and not a remake!!
Also written in assembly this one has way nicer grayscale than reuben2.
Also, to make development for me easier I am writing some development-tool to create tilemaps, enemies and thelike side-by-side while making this.
Here's some (older) screenshot of the moving engine:
And here is some (older) screenshot of how I changed the battle engine:
I released a playable demo, more info/download about said demo can be found here: https://ourl.ca/22113[youtube][/youtube]
It's been about two years since I started working on Reuben Quest: Lost Between Times, but now it is finally done!
Have fun joining Reuben in an epic adventure, to do so just download it over here: http://www.ticalc.org/archives/files/fileinfo/468/46837.html
This RPG is full of monsters, caves, secrets, side-quests and much more! With many hours of playtime the fun is guaranteed to last quite some time.
(Cross-post from omnimaga)
Original post:
Yesssss, I am working on a third part of the Reuben Quest series!
This time it is a totally new game and not a remake!!
Also written in assembly this one has way nicer grayscale than reuben2.
Also, to make development for me easier I am writing some development-tool to create tilemaps, enemies and thelike side-by-side while making this.
Here's some (older) screenshot of the moving engine:
And here is some (older) screenshot of how I changed the battle engine:
I released a playable demo, more info/download about said demo can be found here: https://ourl.ca/22113[youtube][/youtube]