Yeah, you got some good use out of that one subprog. I didn't try the final one yet, so how big is the whole package exactly?
I got some use out of 8*8 one too. Very Happy

FRGBGSPR = 1425 (thats Kerm's frog)
FRGTITLE = 1982 (the title screen)
FRGXPLR2 = 1261 (the engine)
FROG = 369 (road crossing...my original inspiration--thanks to my friend Kyle)
FROG2 = 377 (flies)
FROG3 = 535 (birds)
FROG4 = 362 (bubbles)
FROG5 = 368 (racing--thanks rivereye)
FROGBTTL = 1764 (the battle engine)
FROGSPRT = 143 (the 8*8 sprite)
FROGZ = 770 (the map)
----------------------
total = 9356 bytes
That's surprisingly good, considering the depth and features! gj.
thankee. thankee.
Quote:
FROG5 = 368 (racing--thanks rivereye)

np, I like how it works

This games is well done, and worth playing for a little while anyways.
the occasional flicker is annoying but otherwise, excellent work.
  
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