CeltQuest /RPGKit -- 12%
BasicBuilder wxPython Edition -- 75%, beta is now released
gCn -- [see the gCn forum here]
TanXz 2 -- 40%
whacko SlimeVolley Ball update -- 100%
UTI Programming Contest -- 100% -- waiting for results
Chem Suite 83+ -- 5%
Frog RPG --40%
a couple of my programs just got added on TiCalc.org
also, all my programs are now available on
StickFigure Graphic Productions
also the project list is now updated
Cool. I should do something like this too to help myself get organized...
For the Frog game Ive started on two minigames.
Ones a road crossing and the other is catch the flies
make that 3 minigames.
also the code for CeltQuest and the RPGKit combined has now reached approx 35 pages. 😁
😁 ROFL! That's impressive.
I noticed it when I went to print it out as an extra credit project....they school librarians probably wouldn't have been happy, but I got out before they noticed
DCS is now well over 120 pages of raw code, 200 if it's the list version, and 20 if I make it 3 columns, 7 point font, .2" margins, and double-sided. 😁
of course thats Assembly and not Java which would tend to make bigger source.
😁
What, you're happy that it's on the toplist?
first time that Ive made it onto one.
Excellent! Cogratulations. I remember when the first time I made it onto a ticalc.org toplist (#14 on authors), I copied and pasted the table into Word and printed it on a color printer. I think I still have that page in my archives. 🙂
thats cool. I just took screenshots...
Good for you. Anyone else reach some goals or milestonesof late?
update on Frog RPG:
woot. I recoded my display routine and managed to cut the whole thing down to around 500 bytes (it will probably be a little bigger once Im done.) anyway, my next post will include some animated. screen-shotty uber-goodness as well as well as a download for my 3 current mini games.
also, Ive begun recoding the core TileSet class of the RPGKit.
Dodging Birds
Catching Flies
Crossing the road
Exploring
File info wrote:
DOWNLOAD BETA
Files:
FRGXPLR2 = the map engine
FROXZ = map data
FROGSPRT = frog sprite data
FROG = cross the road
FROG2 = shoot the flies
FROG3 = avoid the birds
PSDORNDM = accidentally included pseudo-random number generator.
😁 cool anyway
Screenshots == Awesomeness. What is not awesome is I get a Not Found error. Is it just me or does someone else get this error?