Kllrnohj wrote:
[...]Orange Box - 5 of the greatest games of all time for $30? Yes please![...]
Yeah....
Dontar wrote:
not everyone likes those types of games
TF2, a ugly, didnt even like TFC..
portal? pfft.
already have Half-Life 2, CS:S, and DoD:S (all legit from wal-mart)
Last time I checked Counter-Strike: Source and Day Of Defeat: Source didn't have anything to do with The Orange Box. And pfft @ Portal? What are you insane?
I have to agree with you on the TF2 part, though. I'm not a big fan of it. But the Half-Life series + Portal = Helll yeah...
DShiznit wrote:
Buying used games costs less than new games, the seller wouldn't even recoup their initial losses, much less make a profit they can pass on to a developer.
*cough* bullsh*t *cough*
Impact of Used Games Sales on the Industry - Page 3 wrote:
"New games in the U.S. this year will be $10 to $12 billion, so 8 to 10% of the total dollars used to buy new games this year will be from currency from Gamestop's trade-in program," said DeMatteo. "What we see is that consumers want to buy new games, but they don't have the cash because our trades go up as our new game sales go up. They're using trade-ins to buy games because more money is going into their gas tank. It's a source of currency that helps drive the videogame business. I think the argument that it competes with the new games is false."
The reason I quoted was only to back the logical statement I am about to write out that took no research or advanced thought processing skills to generate: The money earned by selling used games is more often then not directly related to the developer's earning more money. You see, I have $30, I sell an old game I bought for $60 for $20. Now I have $50 and can go buy another game. (The main reason for selling used games is to buy new games). The developers have now earned $110. Though, the developers didn't earn $60 from the person who bought my game, they were unlikely to see that money from that person anyway, so instead they earn $50 more instead of none. Anyway, I could go all deep into all this but I'm tired and don't really care much anymore.
Point is to continue this debate is stupid because to say that developers don't get perks from the secondhand market is just ridiculous. Yeah, technically if the secondhand market didn't exist they might get more money, but the fact is it does. And because it does, it makes them more money then pirating does. It's called economics. You'll learn it your Senior year in high school, and if not, in college. Just be sure to pay attention in class and ask questions
Code: Cai, Michael. "Video Game OverView Report"
Interpret, LLC. 2009. Web. 15 Apr. 2010.
<http://interpretllc.com/_downloads/impact_of_used_game_sales_on_the_industry.pdf>.