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I made this topic for some help with TGE language. Mainly just for tests to see how far I have come. I have just finished the chapter on conditions, basic programming, and movement of objects with XYZ and rotation. I will add more as I read more of the book.

edit:Here is a copy of the book I am using, but one edition before mine.

http://books.google.com/books?id=cknGqaHwPFkC&dq=3d+game+programming+all+in+one&printsec=frontcover&source=bn&hl=en&ei=_8krS_qGMpS1lAeDqp2iBw&sa=X&oi=book_result&ct=result&resnum=6&ved=0CCgQ6AEwBQ#v=onepage&q=&f=false

The programming help starts on page 31.
Sounds good, good luck with the project. As I mention on SAX/IRC, we have several TGE experts floating around here, and many more than are C++ and C#/Torquescript gurus.
I have that very book sitting on my bookshelf, i really need to get around to messing with it again.
  
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