Some things I've noticed when using the editor:

X) If you set a character, go left, then set another character, it half deletes the character to the right. This problem also persists going up and down to the left side of characters. Proposed fix will be displaying affected characters after character has been removed from the screen to be moved.
X) Need to set the Del key to delete a selected character.
X) Need to come up with a way to speed the scrolling of characters to choose, maybe using up and down to skip by 7?
4) Character list has P h i instead of the symbol. Oops. Will try to get that fixed soon.
X) Thinking of storing characters to a list that is in the tool bar for easier usage for the next map being made.

Otherwise, the editor IS functional. Will try to get these QoL updates out soon.

Minor update as of 7/10/26: Marked fixed items in the list with an X)
So I managed a bit of coding today. DEL key now replaces the space with an empty character, and the tool bar characters should be restored when loading up the level editor every time from previous use. The code is in place for faster scrolling of letters.

None of this has been tested yet ^^; I'll try to get to that tomorrow, see if I can fix some of the other little issues.

Edit: Finally got around to testing. Had to make some slight changes here and there with some operator signs, but the above currently works. Going to see what I can do for some of the other problems that exist, most notably the issue when adding a character to the left, and the next character to the right being half erased.

Edit 2: Fixed the issue where characters were being cut off in all directions and when after placing a character to the left of another. 1 problem remains, will look into fixing that soon.
All above listed issues have been corrected and a new version of the file is pending in the Cemetech and ticalc.org archives.

Once updated, I'd greatly appreciate any thoughts on the editor or sample maps/engine!

Edit:

2 Issues have been found now. I'm so good at finding bugs..

1) When loading Str0 to edit a map, it does not take you to the editor after loading. Selecting new after loading the data will let you edit a loaded map.
X) Some conditionals are needed when working on the right edge of the map, moving seems to cause characters to appear outside the border.
3) Need to clear out the area in the tool bars when storing new characters.

These issues will be worked on at a later time.

Edit 2:

One problem rectified, simple little bit of conditional adding.

Edit 3:

New problem detected. Need to clear out the area in the tool bars when storing new characters. Added to the list.
  
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