Use this code for movement plz:
Code:
It saves many bytes and increases speed.
Code:
getKey(3)-getKey(2)*10+M->M.MOVEMENT AND ROTATION
getKey(4)-getKey(1)*(cos(47/S+M)//96)+H->X
getKey(4)-getKey(1)*(sin(47/S+M)//96)+K->Y
If getKey(1) or getKey(4)
sub(CM
EndIt saves many bytes and increases speed.