Hello,

NZ:Portable is a Call of Duty Zombies Demake powered by Quake sourceports. The NZP project has been under continuous development for over 15 years. By leveraging nQuake, the team has been able to provide a basic port to the TI-NSPIRE CX II handheld with a multitude of maps, weapons and easter eggs available.

System Requirements
- TI-NSPIRE CX II
- ndless
- (minimum recommended) SW version 5.3.0.564

Installation Instructions
Please follow the installation guide on the Github nightly release page: https://github.com/nzp-team/nzportable/releases/tag/nightly

Gameplay



How can I help?
- General: If you are interested, feel free to help support this project on its Github page: https://github.com/nzp-team/nzportable . NZP is always looking for talented developers and mappers! 😁
- Bug reporting: Please help to post issues on the Github Issues tracker
- Supporting development: If you are interested in offloading a TI-NSPIRE CX II to support this project, it will gladly be put to use! (is this against the rules?)


Thanks for reading, Happy Holidays!
will this work on grayscale NSpires?
How did this get buried? Just found through the PotM post, never remember reading it originally.

Really fantastic work on this, looks so smooth and polished. The little details are incredible--rebuilding the barriers, opening doors, all the gun switching animations, etc. Props to all of you for getting this done!

(your GitHub link is wrong though, extra period at the end makes it inaccessible)
claculator wrote:
will this work on grayscale NSpires?

Unfortunately not. (While it can also work on the CX, it does not reach playable perf)

epsilon5 wrote:
How did this get buried? Just found through the PotM post, never remember reading it originally.

Really fantastic work on this, looks so smooth and polished. The little details are incredible--rebuilding the barriers, opening doors, all the gun switching animations, etc. Props to all of you for getting this done!

(your GitHub link is wrong though, extra period at the end makes it inaccessible)

Thank you for supporting the project by playing!
  
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