title says all, I want to make a game where you shoot nahtzies and do it in a "very classroom safe" /s way,
and i can barely write in assembly.

I know TI-BASIC would be WAY too slow for this so I chose the next best thing, C.

Z88DK has support for such calcs so yeah now github repo

its very incomplete right now but hopefully it would be completed
Very cool and for the monochrome calcs - nice!

Are you following a tutorial for your raycasting code - or do you have something that you have previously made in C that you are going to port over?
tr1p1ea wrote:
Very cool and for the monochrome calcs - nice!

Are you following a tutorial for your raycasting code - or do you have something that you have previously made in C that you are going to port over?


well i am following a tutorial for raycasting (im not john carmack) but i will be coding everything else myself (but since its github maybe someone else could refactor my code :D)
  
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