I've decided to call the project INTRUSIONCE, with intrusion being because it's about an intruder, and CE because its on a ti 84 + CE calculator. I'm going to be making this for the technology fair this year, since the theme this year is to use AI and I'malso going to be combining my major, digital art and design with it.

(For those who were following MHOUSE, this is the new forum for that project, just now with bigger asperations

The premise of the game is to survive 5 nights battling off an intruder with your various security systems, because the police don't exist. You have cameras. motion scanners, and door locks, to battle off the intruder and prevent him from getting to you. 
Where the art is going to come in is when I make the camera screens in photoshop, so the cameras look nicer then just white and black squares. 
The sites I'm going to use for the project are https://www.cemetech.net/ - Where I'm going to code and log my project's updates
https://chatgpt.com/ - AI to help with codehttps://gemini.google.com/ - Also for code 
https://github.com/ - A place to get the libraries for the calculator incase I don't already have them. 
Are the graphics going to be full-screen, pre-rendered graphics? I once tinkered with the idea of making a game entirely from scenes rendered in Blender, and my idea was to render it all at half horizontal resolution (so the image appeared stretched too tall on a computer but on the calculator was drawn at twice width so it undistorted) in order to save memory and storage. I never made the game itself but experimented a lot with data efficiency.
jasper7474 wrote:
Are the graphics going to be full-screen, pre-rendered graphics?

I think it's going to be full screen, when they use the cameras, I haven't really gotten their yet, I've more been playing around with the code, but I plan to most likely have it full screen
The final version of INTRUSION CE is out!!!

I'll be linking the download here once the new one is approved!
The new game includes
- 5 Nights
- Custom Night
- Fixed power system, (Not as hectic)
and more!

(The art is not included in this for the cams, because that's going to be apart of a seperate project.)
A little guide for you guys, I've been playing it more and I've come up with a strategy that works well.

The Power Rule - A good guide to go by, when possible, is to only be down to at most, 50% power by 3AM

Night 1 - Audio Lure's are the most efficient on this night, you don't need to worry about multiple intruder's, just keep them out of the office, and you'll be fine!

Night 2 - Things get a bit harder, but its generally the same, but instead, use audio lures to group them all in a room, and then use the door locks, they last you about 20 seconds per use for the door locks.

Night 3 - The power company is a skill issue, so now you only have 90% power!!! This is when the power rule comes into bigger play, gotta save that power! Same security strategies as last night!

Night 4 - A lot harder than the previous nights!!!! Use the same strateigies as the previous nights, but ONLY WHEN NECCESARY!!!

Night 5 - Uhhhh, I havent beat night 4, so I have no idea what to do or how much power you get!!!
(I know i should know this but I forgot, but it's probally beatable! Just conserve power!

Custom Night - you set all the things so, use strats accordingly.
I got to try this program. Where do i find it?
It seems to have made its way into the Archives with the name "Intrude CE" rather than "Intrusion CE"; that might be why you couldn't find it. The link is here: https://www.cemetech.net/downloads/files/2726/x3572

  
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