Who thinks this is a good idea (Show your support)
Yes
 63%  [ 7 ]
No
 36%  [ 4 ]
Total Votes : 11

I would like to re-open the discussion of porting Nintendo 64 on the Ti-nspire CX. I have seen that people tried in the past and was wondering if anyone would take up the challenge. I cannot code in C or anything like that so hopefully someone else could make it. I WOULD LOVE TO PLAY N64 on my nspire so someone PLEASE take up this project. I was also wondering if someone could port


mario kart wii to the Ti-nspire cx too. Comment if someone could do these. Very Happy
Why play the N64 when you can have a TI-84 Plus CE Python emulator for the TI-Nspire CX?
What do you mean like an emulator for the system or just for a single game, because there might be games that would work well specifically, but I would have to look into it.
DJ Omnimaga wrote:
Why play the N64 when you can have a TI-84 Plus CE Python emulator for the TI-Nspire CX?
? what will that do?
I don't think that the n64 would run on the nspire, and certainly not the wii. Someone has created super mario64 for the nspire, but at 3fps
Calculatordream wrote:
I don't think that the n64 would run on the nspire, and certainly not the wii. Someone has created super mario64 for the nspire, but at 3fps


I looked it up, and it's really impressive. Unplayable, but genuinely amazing.

Even SNES emulators struggle on the Nspire, so I don't see an N64 one happening any time soon.
I think if you found a game on the 64 that also was on a console with a similar processer to the ARM9-26EJ-S 396 MHz of the TI-nspire CX 2 that would work. Just spit ballin.
I don't know if playable N64 emulation is feasible on the CX II models but 3D is definitively possible, even with textures, as demonstrated by Crafti: https://tiplanet.org/forum/archives_voir.php?id=61807



Ironically, the above Minecraft clone was actually ported to the Nintendo 64 (and Xbox and Dreamcast).
DJ Omnimaga wrote:
I don't know if playable N64 emulation is feasible on the CX II models but 3D is definitively possible, even with textures, as demonstrated by Crafti: https://tiplanet.org/forum/archives_voir.php?id=61807



Ironically, the above Minecraft clone was actually ported to the Nintendo 64 (and Xbox and Dreamcast).
I would like to play Mario kart mainly (n64 version or another good 3d version) (because I already have the GBA one)
grubbycoder wrote:
Calculatordream wrote:
I don't think that the n64 would run on the nspire, and certainly not the wii. Someone has created super mario64 for the nspire, but at 3fps


I looked it up, and it's really impressive. Unplayable, but genuinely amazing.

Even SNES emulators struggle on the Nspire, so I don't see an N64 one happening any time soon.
I Wonder why the snes struggle (I had the same problem).
You could play super circuit using a Gameboy emulator but the N64 has a processer so far from that of the Nspire that a game that was realsed on the 64 would work, but it would literally be quicker to watch paint dry then to get around peaches castle once.
Bump! Sorry for this but, this exists: https://m.youtube.com/@jsbarretto/videos.
I know gba runs on nspire (I don't have one) so I think at the very least this could possibly run on a calc.
interesting idea! Probably couldn't emulate any Wii game, the Wii operates at 6-7 times the power of the ti-nspire, not all games use the full CPU though. if you have your own Wii and wish to make it portable, that may be possible. I have seen a you tube video of someone putting a Wii into an Altoids container if that is your gig.
grubbycoder wrote:
Calculatordream wrote:
I don't think that the n64 would run on the nspire, and certainly not the wii. Someone has created super mario64 for the nspire, but at 3fps


I looked it up, and it's really impressive. Unplayable, but genuinely amazing.

Even SNES emulators struggle on the Nspire, so I don't see an N64 one happening any time soon.


Any gameplay footage?
Even though there is a port of Super Mario 64 for the Nspire CX, it's not emulated; it's a direct port made from the decompiled Super Mario 64 source code, which was compiled to only work on the Nspire and no other platform. It would have to be compiled again but, for example, for PC if you wanted it to run on PC. And if this native port of Mario 64 only runs at max 4 FPS, the additional work of simulating the hardware of the Nintendo 64 is such an enormous amount of work that it's impractical and not worth anyone's time to create an emulator. In general, the hardware doing the emulating needs to be at the very least 3 times more powerful than the hardware it is emulating, and while the Nspire CPU is approximately 4 times faster than the Nintendo 64 processor, it lacks a GPU, and that's the key. Graphics is the largest bottleneck, and you just can't make the required performance come out of nowhere.
I just want to make sure it's clear that the Nintendo 64 is an entirely different beast than the NES, Super NES, or Game Boy Advance.
I've tested the SM64 port and it seems (according to my nspire CX and one other) that it only works on the CX 2. jsyk
  
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Page 1 of 1
» All times are UTC - 5 Hours
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Advertisement