CALCCIV Alpha 0.2 is now (more specifically, starting an hour ago) available for download on its
GitHub.
This update adds:
- Debug mode with a corresponding console and the ability to run commands!
|-Currently two commands, CASH and SPAWN
|-CASH gives or takes cash to a civ, only civ being player atm
|-SPAWN spawns an unit or city
- Cities! They currently just have a name and sit on the map.
- Units! They currently can just move around. Since turns arent implemented yet, you can move them around infinitely.
- A new (animated!) title screen, with a very pretty logo, made in
LINEDIT.
- Topography of map, allowing for cylindrical or spherical maps instead of only rectangular, configurable in
- New new game menu, being mostly bare atm but still highly extensible and useful.
- QuickGen, which generates 30 by 30 and 60 by 60 maps way faster than the previous method used.
Not to mention, game runs faster than this on actual hardware, CEmu runs it slower because it over-throttles it