I made another bugfix release, addressing game freeze issues in some games like Donkey Kong Land. More info on the release here.
In the meantime, I've made some decent progress on my first step toward rewriting the emulator core to support a dynamic memory map, which will be essential for supporting both GB and GBC at the same time (and this rewrite also has a goal of improving the overall performance). Hopefully with the holidays coming up, I can get in some extra coding time, too!
In the meantime, I've made some decent progress on my first step toward rewriting the emulator core to support a dynamic memory map, which will be essential for supporting both GB and GBC at the same time (and this rewrite also has a goal of improving the overall performance). Hopefully with the holidays coming up, I can get in some extra coding time, too!