- Why does PrizmSDK seem to use SuperH 3?
- 19 Nov 2021 04:50:14 am Permalink
As far as I know, the fx-CG calculators use a SuperH 4 CPU, but the SDK uses
to compile, which seems to be SuperH 3. Is there a reason for this, and would there be any performance advantage to using SuperH 4 if that's possible?