Hello, I was wondering how I could get a pointer to the Blit data (maybe also the screen buffer), for one of my programs.
Thanks for ideas!
Frederik wrote:
Hello, I was wondering how I could get a pointer to the Blit data (maybe also the screen buffer), for one of my programs.
Thanks for ideas!
This is what you're looking for, I believe-the relevant defines are gfx_vram and gfx_vbuffer (the addresses will still work in ICE, if you're using that).
Thank you, that's what I searched for
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