- GFX3 : A sprite stacking library [C]
- 27 Jan 2021 04:58:11 pm
- Last edited by Deleted_User_19311 on 01 Mar 2023 04:20:14 pm; edited 1 time in total
Development and Release Thread
This Library will be for a CE C,
It will be an optional inclusion in your project. Meaning it is not come with "gfx" but it does use it.
*Left: By commandblockguy | Right: By EverydayCode
So I was inspired by many users on Cemetech and YouTube to create a Sprite stacking
Library along with a Sprite stacking engine and on calculator tool.
"The reason I would make an on calculator tool is because most tools out there either cost too much, or they're just unreasonable."
BTW Tool may look like:
"very good content creator (but does not listen to viewers) here is his channel "
The goal of this project is to make a sprite stacking library that is efficient and optimized for developers to use.
Examples of sprite stacking:
The examples above will be what will be what the library will try to replicate and of course try to implement different types of optimization methods.
I'll be posting more information down below ... such as the function and more info about the engine and on calculator tool. Also, I will be posting Demo prototypes!!