Thread time, thread time, it's thread tiiiiiiiime!

Might as well post my current plans for the game I'm planning:

Working Title: Flambé

Platform(s): Currently targeting 68k basic(Specifically TI-89), may switch over to TI-84+ BASIC though if the need arises

gameplay: Not telling but let's just say it involves cooking extremely unorthodox ingredients Evil or Very Mad
Nice! Is it written in C (if so, you can find the sdk here), or BASIC? Both are very powerful languages.

Edit: whoops, didn't see the description. If you feel like it, you can always rewrite it in C.
Can't wait to finally put pineapple on pizza! Very HappyD
Michael0x18 wrote:
Nice! Is it written in C (if so, you can find the sdk here), or BASIC? Both are very powerful languages.

Edit: whoops, didn't see the description. If you feel like it, you can always rewrite it in C.


I don't think I'm ready for 68k C yet. Razz
Update: due to issues with the TI-89, I've decided to switch over development to the TI-83+/84+. I'll be using TI-BASIC + Celtic III going forward.
Quick update:
I unfortunately lost most of yesterday's progress in a RAM reset, but fortunately I made a backup beforehand so I only really lost the sprites I had made, all 2 of them.

The project now has a GitHub, found here: https://github.com/NinjaWeedle/Flambe
  
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