I made a simple roulette wheel program for the Ti-84 Plus CE. It spins the wheel and detects at which number the arrow points to. Here is the GitHub repo.
Screenshot:
Looks really good and it works pretty fast too for such a big sprite!

Are you going to be fledging this out to a full game?
That was the biggest sprite that didn't cause it to crash. It's 128x128 pixels.
I want to add a roulette board, soon. Maybe I'll add chips later.
tr1p1ea wrote:
Looks really good and it works pretty fast too for such a big sprite!

lol you're the one who wrote the rotation routine what did you expect Razz

Looking good so far! It would be cool to have a full-fledge game Smile
  
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