- Contagion CE - Plague, Inc. port
- 01 Jul 2020 01:39:39 pm
- Last edited by epsilon5 on 28 Aug 2020 11:26:18 am; edited 2 times in total
Contagion CE
Download Contagion CE!
Introduction
For the past few months (non-continuously) I’ve been collaborating with EverydayCode to create a Plague, Inc. port for the TI-84 Plus CE and TI-83 Premium CE calculators, with the inspiration being the current situation of the world. In this game, you will be tasked with spreading a virus with the intention of infecting the entire world. You’ll be able to choose the initial location to start the virus, and mutate the virus to suit your strategy. The world will work against you, attempting to create a cure for your disease and closing off ports to limit contact between different world regions.
Progress
Here’s what we have done so far:
-virus spreading
-world map
-virus placement (infection based on cursor)
-game state tracking (total infections and deaths per region, percentage infected throughout the world, human cure progress)
-news system based on current game events (infections, deaths, cure progress, etc.)
-saving/loading
-basic main menu
Project Work Plan
-finish human cure progress 50%
-ports and transportation between regions 70%
-virus mutations 0%
-game start (initial placement of virus) 70%
Screenshots
Original game mockup:
Here are some screenshots from the actual game:
Conclusion
That’s all for now. Keep checking the thread for updates as we continue this project, and please post any feedback or suggestions you have as well.
Download Contagion CE!
Introduction
For the past few months (non-continuously) I’ve been collaborating with EverydayCode to create a Plague, Inc. port for the TI-84 Plus CE and TI-83 Premium CE calculators, with the inspiration being the current situation of the world. In this game, you will be tasked with spreading a virus with the intention of infecting the entire world. You’ll be able to choose the initial location to start the virus, and mutate the virus to suit your strategy. The world will work against you, attempting to create a cure for your disease and closing off ports to limit contact between different world regions.
Progress
Here’s what we have done so far:
-virus spreading
-world map
-virus placement (infection based on cursor)
-game state tracking (total infections and deaths per region, percentage infected throughout the world, human cure progress)
-news system based on current game events (infections, deaths, cure progress, etc.)
-saving/loading
-basic main menu
Project Work Plan
-finish human cure progress 50%
-ports and transportation between regions 70%
-virus mutations 0%
-game start (initial placement of virus) 70%
Screenshots
Original game mockup:
Here are some screenshots from the actual game:
Conclusion
That’s all for now. Keep checking the thread for updates as we continue this project, and please post any feedback or suggestions you have as well.