So this project really was multi-purposed. It was, A. meant to make a cool and simple game, and, B. learn how to use SDL with c++. I would say I accomplished both of these things.
During making this game I learned a lot about Vectors, Vector normalization, and building a basic AI. It's a mildly fun game, and I'm proud of it- considering it's my first desktop game.
You basically have to jump across platforms and shoot the AI while the AI shoots at you.
Here's a video-
I might add some more things- AKA new maps or difficulties. Maybe not. Let me know what you think!
Heres the github repo if you want to play it.
During making this game I learned a lot about Vectors, Vector normalization, and building a basic AI. It's a mildly fun game, and I'm proud of it- considering it's my first desktop game.
You basically have to jump across platforms and shoot the AI while the AI shoots at you.
Here's a video-
I might add some more things- AKA new maps or difficulties. Maybe not. Let me know what you think!
Heres the github repo if you want to play it.