I think the original webpage went down, but if you look at the command list (I have version 1.2.2, presumably this is still the current version) it holds the answer.
When you use the Text( command, it writes text directly to the screen. DispGraph writes the main buffer to the screen with overwrite logic, meaning that nothing from the old screen remains.
The fix? Appropriately, the Fix command. Push [MODE], and next to Float you will see numbers 0-9. Fix 5 sets the text to be drawn to the buffer, and Fix 4 will revert back to drawing directly to the screen.
Hope this helps!
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