There's a number of things you can do to reduce the size of a video. Firstly, by using fewer colors, you can decrease the amount of information required for each pixel. You can also use smaller dimensions and then scale the image up. I also imagine that the compression that is being used works well for video because each frame differs only slightly from the previous.
I appreciate you trying to lay out the

Puns aside, this seems like an awesome project and look forward to seeing it come to fruition.
Jcsq6 wrote:
What the program size? How are you doing this without importing like 100 massive sprites? I thought that was impossible even with compression...

lossy compression is much more efficient than lossless compression in this scenario.
Plus it often uses less then 8 bits per pixel.
Plus it uses (I'm assuming) semi-modern video codecs.
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