- CC23: matkeller19
- 05 Sep 2019 11:01:36 pm
- Last edited by matkeller19 on 06 Sep 2019 11:51:24 pm; edited 1 time in total
Well, I kind of lost the inspiration to work on my Simon CE game that I was making a couple weeks ago and decided I would start on a new game that I had been thinking of making for quite some time. Over the past three days or so, I whipped up the start to the plan I envision.
Style: The plan is to make this game similar to a simple maze in which you control a player (green) and attempt to make it to the exit. However there is a catch. Your character cannot see the entire maze, only down pathways that you've had vision of. All else is blackened out and undiscovered. Likewise, there are evil red cubes that are out to get you!
The game is still in very early stages. So far, I have worked out a way to have tile commands that cause enemies to change direction as well as player movement/wall detection. The actual hidden maze part is yet to be made.
I plan on making an editor and appvar loader too so users can load more mazes in their calculators but that still has work to do (actually, all work because I haven't gotten there yet). Each maze is about 2200 bytes, give or take a few.
I was considering on entering this into CC23 (I started it the day after the contest began) but wasn't sure if it is "spy" worthy. Let me know what you think!
Edit: Can a mod move this to contests?
Style: The plan is to make this game similar to a simple maze in which you control a player (green) and attempt to make it to the exit. However there is a catch. Your character cannot see the entire maze, only down pathways that you've had vision of. All else is blackened out and undiscovered. Likewise, there are evil red cubes that are out to get you!
The game is still in very early stages. So far, I have worked out a way to have tile commands that cause enemies to change direction as well as player movement/wall detection. The actual hidden maze part is yet to be made.
I plan on making an editor and appvar loader too so users can load more mazes in their calculators but that still has work to do (actually, all work because I haven't gotten there yet). Each maze is about 2200 bytes, give or take a few.
I was considering on entering this into CC23 (I started it the day after the contest began) but wasn't sure if it is "spy" worthy. Let me know what you think!
Edit: Can a mod move this to contests?