Login [Register]
Don't have an account? Register now to chat, post, use our tools, and much more.
Ok. I tried everything on making a tilemap. I use TilemapE for my ti 84 ce. I do everything I could. How exactly can I use [variable, pointer, or whatever] ->{TILEMAP}? I made a 100 by 100 block tilemap, 64 blocks, and I exported the map and tileset as two different variables
How does memory allocation work?
If I wanted to store different objects that can be created or deleted in a 2D game, what commands must be used?
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Page 3 of 3
» All times are GMT - 5 Hours
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum