Do you think that this project is possible, given the hardware limitations?
Absolutely!
 26%  [ 9 ]
Maybe?
 8%  [ 3 ]
Not a chance
 8%  [ 3 ]
Possibly, if you're willing to put in the time and effort
 47%  [ 16 ]
Why the hell not???
 8%  [ 3 ]
Total Votes : 34

beckadamtheinventor wrote:
This game will be written in C, and will allow for as much world data as the flash drive can store.
I plan to allow texture modding, behavior modding, etc.

This brings me to an important question: would anyone like to help with textures?
I'm not the greatest at pixel art Razz
If this project could get even one texture pack, that would help a lot Smile


I can make you some sprites, but I dont know much about appvars.

EDIT:What size would you like them?
Justin wrote:
beckadamtheinventor wrote:
This game will be written in C, and will allow for as much world data as the flash drive can store.
I plan to allow texture modding, behavior modding, etc.

This brings me to an important question: would anyone like to help with textures?
I'm not the greatest at pixel art Razz
If this project could get even one texture pack, that would help a lot Smile


I can make you some sprites, but I dont know much about appvars.

EDIT:What size would you like them?


8x8 sprites would be lovely Smile

Sorry I haven't really been posting on this thread much lately.
Due to a bug in the CE C toolchain, I can't work much further on this project at the moment.
beckadamtheinventor wrote:
Due to a bug in the CE C toolchain, I can't work much further on this project at the moment.

You mean due to a bug in your program?
MateoConLechuga wrote:
beckadamtheinventor wrote:
Due to a bug in the CE C toolchain, I can't work much further on this project at the moment.

You mean due to a bug in your program?


I wish it was.
https://github.com/CE-Programming/toolchain/issues/165

Razz
beckadamtheinventor wrote:
MateoConLechuga wrote:
beckadamtheinventor wrote:
Due to a bug in the CE C toolchain, I can't work much further on this project at the moment.

You mean due to a bug in your program?


I wish it was.
https://github.com/CE-Programming/toolchain/issues/165

Razz

That has literally nothing to do with you being able to work on your project.
MateoConLechuga wrote:
beckadamtheinventor wrote:
MateoConLechuga wrote:
beckadamtheinventor wrote:
Due to a bug in the CE C toolchain, I can't work much further on this project at the moment.

You mean due to a bug in your program?


I wish it was.
https://github.com/CE-Programming/toolchain/issues/165

Razz

That has literally nothing to do with you being able to work on your project.

Except it does Razz
My code relies heavily on the "a+" appvar opening mode.
You can take a look at my code if you want
Here it is:

I plan to make another. Smile


Code:
"4B4B4B6B4B6B4B4B6B4B6B4B4B4B6B4B4B6B4B6B4B6B4B6B6B4B4B4B6B4B4B4B4B4B4B4B4B4B6B6B4B4B6B4B4B4B4B4B4B6B4B6B4B6B4B6B6B4B4B4B6B4B6B4B")→STONE

"E7E7E7EFE7EFE7E7EFE7EFE7E7E7EFE7E7EFE7EFE7EFE7EFEFE7E7E7EFE7E7E7E7E7E7E7E7E7EFEFE7E7EFE7E7E7E7E7E7EFE7EFE7EFE7EFEFE7E7E7EFE7EFE7")→SAND

"07072407242407072407240707240724242424242424242407072407072407070724242407242407242407242424242424070724070724072424242407240707")→LEAVES

"0404040404040404600404606004040460600460606004606060606060606060606060604A6060606060606060606060604A6060606060606060606060604A60")→GRASS

"6060606060604A60604A60606060606060606060606060606060606060606060606060604A6060606060606060606060604A6060606060606060606060604A60")→DIRT

"A1A0A0A0A0A1A0A0A1A0A0A1A0A1A1A0A1A0A0A1A0A0A1A0A0A0A0A1A1A0A1A0A0A0A0A0A1A0A1A0A0A1A0A1A0A0A1A1A1A1A0A1A0A0A0A1A1A0A0A0A1A0A0A1")→WOOD

"1C181818181C1C181C181C1C1C1818181818181C18181818181818181C1818181C1C1818181C1C18181C18181C18181C18181C1C18181818181818181C181818")→WATER



EDIT:I added sandstone.

Code:
"EFEFEF8CEF8CEFEF8CEF8CEFEFEF8CEFEF8CEF8CEFEFEF8C8CEFEFEFEF8CEFEFEFEFEFEF8CEF8C8CEFEF8CEFEFEFEFEFEF8CEF8CEF8CEF8C8CEFEFEF8CEF8CEF")→SANDSTONE



Here is the 2nd one. Smile


Code:
"F78CF7EFEFEFF7EFEFF7EFEFF7F78CF7EFEFEFF78CF7F7EFEFF7EFEFF7EFEFEFF78CF7EFF7EFEFEFEFF7F7F78CF7F7EFEFF78CF7F7F78CF7EFF7F7EFEFEFF78C")→SANDSTONE
"2B6B2B4B4B4B2B4B4B2B4B4B2B2B6B2B4B4B4B2B6B2B2B4B4B2B4B4B2B4B4B4B2B6B2B4B2B4B4B4B4B2B2B2B6B2B2B4B4B2B6B2B2B2B6B2B4B2B2B4B4B4B2B4B")→STONE
"EFF7EFE7E7E7EFE7E7EFE7E7EFEFF7EFE7E7E7EFF7EFEFE7E7EFE7E7EFE7E7E7EFF7EFE7EFE7E7E7E7EFEFEFF7EFEFE7E7EFF7EFEFEFF7EFE7EFEFE7E7E7EFE7")→SAND
"24040424042404042404242524240424042425240404242404042425240424252425040404242524240404240424240404042524242404040424240404242424")→LEAVES
"4B606060804B606060804B60606060806060606060604B604B6060604B6060606060806060608060604B608060606080606060606060604B608060804B806060")→DIRT
"060606060606050505050606050580808080050580804B604B608005806060606060608060606060604B606060606060606060606060604B606060604B606060")→GRASS
"80A0C0A0A080A0C08080A080A080A0C0A080A080A08080A0C0A0A080A0A080A0C0A08080A0A080A0A08080A0A0808080A080A0A08080A080A080A0A080A0C0A0")→WOOD
"1C1A1A1A1A181A181C1A1C1C1C1A1C1A1A181A1C1A1A1C1A1A181A1C1A181A181C1A181A1C1A18181A1C1A181A1C1A181A1C1A1A1A1C1C1A181A1C1C1A1A1A18")→WATER
Updated the IcyCraft website Very Happy
https://beckadamtheinventor.github.io/IcyCraftCE/

I put the dev info into a webpage, so you no longer need to download it, or read it raw.
I've listed [and will continue to list] development on the program.
With recent events in CE USB communication (serial, FAT32, etc.) I have decided to completely remake IcyCraft version 2.14.0 in C!
I will also be making a multiplayer mode!
Version 3.0.x will [eventually] include server software for the PC written in Python.
I plan to make a client for the computer as well, also in Python.

Soon, IcyCraft could be played in multiplayer. Perhaps across the internet!
Stay tuned, for more IcyCraft development!
The new IcyCraft website! Very Happy
(new domain)
http://icycraft-ce.ca/
Ok... I just watched this Youtube video.


I am currently working on IcyCraft 2.14, to be rewritten in C.
Otherwise I'm not going to be able to add some of the originally planned features, like multiplayer.

The about Youtube video, however, has inspired me.
Perhaps I could implement something similar... with some randomly generated content.

Thoughts?
  
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