- Transferring Data To Different Formats For Game Development
- 19 Feb 2018 11:23:22 am
- Last edited by coolcrab123 on 19 Feb 2018 04:28:58 pm; edited 5 times in total
So I thought of Making a program that could be constantly used by all to translate string data, matrix data, to a list, making it more capable and more space efficient because one can invent as many lists as one needs. I have used already used this theory for my messaging program, with both ends being able to encode, and decode str 1 into a list, send it, and have the other end decode the list into str 1 (except my program was a bit primitive so it displayed letter by letter because the whole str 1 couldn’t fit on the screen and I’m not patient).
So the program will have a hard coded “list” of conditions that will translate either str 1 or a matrix into a list, based on a program set flag that the latter program will check for to decide whether it is switching a str or a matrix into a list, It will then have a ready set of numbers for any given variable or symbol in str 1, or it will simply switch a matrix with many rows into a list with 1 row. (I have archieved this in my TIbasic “maze” game. [coming soon])
Then the program will take the list back into the parent program and will transmit it based on the developer’s logic (that’s not on my end of the programming) the other user will recieve the list and will decode it using a similar logic, (by running the decoding program), herby making the task of sending multiplayer data and decoding it much simpler and easier for developers with ideas for which they simply may not have the patience .
I want to hear what you have to say for my ongoing I have made a poll...
You can find some of my work on my portfolio/ my forums here
So the program will have a hard coded “list” of conditions that will translate either str 1 or a matrix into a list, based on a program set flag that the latter program will check for to decide whether it is switching a str or a matrix into a list, It will then have a ready set of numbers for any given variable or symbol in str 1, or it will simply switch a matrix with many rows into a list with 1 row. (I have archieved this in my TIbasic “maze” game. [coming soon])
Then the program will take the list back into the parent program and will transmit it based on the developer’s logic (that’s not on my end of the programming) the other user will recieve the list and will decode it using a similar logic, (by running the decoding program), herby making the task of sending multiplayer data and decoding it much simpler and easier for developers with ideas for which they simply may not have the patience .
I want to hear what you have to say for my ongoing I have made a poll...
You can find some of my work on my portfolio/ my forums here