- FLY! for the 84CE (Game)
- 29 Aug 2017 05:26:39 pm Permalink
After I finished ICE On-Calc Sprite Editor, I decided to get fully back into calc development. I have been working on the preliminary design for a rocket launch and customization style game, similar to a 2D KSP type game. For now, the object of the game will to reach the highest elevation above ground level, and then land safely. the game will feature dozens of customizable rocket parts, each with their own unique 8x8 sprite. Your rocket will be divided into a first stage and second stage, the latter you must land in order to collect full rewards for that run. The controls will depend on how long it takes for PT_ to publish the C version of ICE, which will introduce, among a multitude of other features, a sprite rotation routine. This means the rocket can be pointed in any direction. Should I ever gain access to these routines, I will update the game to include complex missions which involve doing maneuvers around different celestial bodies, landing on them, etc. I'll include some CEmu gifs once I get at least some gui going.