How do you make it where MOS will recognize basic programs?
If you want to make your BASIC program MirageOS compatible and Doors CS-optimized at the same time, use:
::DCS
:16-character hex string
:code
:code
:code
:etc
::DCS
:16-character hex string
:code
:code
:code
:etc
KermMartian wrote:
If you want to make your BASIC program MirageOS compatible and Doors CS-optimized at the same time, use:
::DCS
:16-character hex string
:code
:code
:code
:etc
::DCS
:16-character hex string
:code
:code
:code
:etc
Sorry, but what??
I was also wondering how to make a BASIC program compatible with Mirage... but your pseudo-code always confuses me!
OK, you have an 8x8 pixel icon. Then you convert it to hex, which is 16 characters. Say you have this:
Code:
, which converts to hex FF818181818181FF. Then you'd put this at the start of your program:
::DCS
:FF818181818181FF
:
:
:
And fill in the empty colons with your program code.
Code:
########
#......#
#......#
#......#
#......#
#......#
#......#
########
::DCS
:FF818181818181FF
:
:
:
And fill in the empty colons with your program code.
Look at the first two lines of Pokemon, and run DCS. You should see a Pokeball on the desktop. the letters/numbers is what created that.
Just Google it, you should find a lot about it. Also, you can go to http://doorscs.cemetech.net, although I don't have download links and screenies up there yet.
Alright, got that much to work.
How can I keep the game archived and play it on Mirage or DCS?
Or is that impossible with BASIC programs?
How can I keep the game archived and play it on Mirage or DCS?
Or is that impossible with BASIC programs?
I dunno about Mirage, but in the latest versions of Doors CS, you can keep the progs archived, and it will automatically archive and unarchive when it needs to, then rearchive when you're done playing.
Heheheheh... I archived my game and all sub-programs, went into Mirage, ran it. It ran the first program, but it wouldn't run the sub-programs. Instead, it took me back to the Mirage screen. I quit Mirage to find out that I am now at 29 RAM! (Psst: I was at about 15k) Guess I found my problem!
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