- More Evolution! (Followup to linevolution!)
- 04 Feb 2017 04:56:46 pm
- Last edited by iPhoenix on 08 Feb 2017 06:09:50 pm; edited 5 times in total
After seeing linevolution, my demonstration of evolution on the TI-84+ CE, one of my close friends suggested changing it so that it evolved expressions, which would theoretically be simpler, and faster. After a day or two, I present (name is a wip) WIP, which is an evolution simulator that has FOUR different modes! The first pair of modes have 250 'creatures' per generation, and the second two have 500, just like linevolution. In each pair, there is a mode that tries to get the expression with the lowest absolute value (but it cannot be zero), and a mode that tries to get the highest absolute value. With all these new additions, the program is a huge 3kb, but it is 120x faster than linevolution. This program only takes a few minuites to run a generation, unlike linevolution, which could take up to a day! Additionally, it comes with a fancy UI!
EDIT: Recent additions include a graph that shows both the best and average creatures over time.
EDIT^2: Please come up with name suggestions and PM me or comment them, as I will be holding a poll.
EDIT^3: File is in the file archives, but I can post a screenshot (Or two)! (coming shortly)
EDIT^4: Please note that, on the graph (While running), there are two lines. The Red one is the average performance, and the blue line is the best equation.
EDIT^5: Download link is here
EDIT: Recent additions include a graph that shows both the best and average creatures over time.
EDIT^2: Please come up with name suggestions and PM me or comment them, as I will be holding a poll.
EDIT^3: File is in the file archives, but I can post a screenshot (Or two)! (coming shortly)
EDIT^4: Please note that, on the graph (While running), there are two lines. The Red one is the average performance, and the blue line is the best equation.
EDIT^5: Download link is here