Hactar Wins Big In Revamped Caves
Abba Caving - 16 April 2016
An unforgiving round of Abba Caving took place this last weekend with a twist-- using Terrain Control, a custom terrain generation plugin, we were able to modify the amount of caves generated to create a thrilling, extra dangerous match in which the phrase "cave-lacking" would certainly not fit (
in fact overkill might have been a fitting word). HactarCE was the winner of this match that is the first of its kind, with
935 points, hot in pursuit of the highest score of all time! This comes
just behind Rivereye's 938 points the previous weekend, and still a tad bit short of the all-time record for a 20-minute game of 956 points (based on the current scoring system) which was set back in November 2015 by tifreak8x. Some closer scores followed a tiny bit further behind in 2nd and 3rd place held by Unicorn and Lennart.
Event Statistics:
1st Place - 935 Points - HactarCE
2nd Place - 872 Points - Unicorn
3rd Place - 867 Points - LennartVH01
4th Place - 716 Points - Racerdude24
5th Place - 603 Points - ElementalVis
6th Place - 596 Points - LittleMoonBeam
7th Place - 347 Points - ACagliano
8th Place - 236 Points - DrDnar
9th Place - 000 Points - KermM (1 death)
Average Score - 647 Points
Median Score - 660 Points
(0-point score omitted from the distribution)
Ores Collected
0000 Ores - Emerald
0083 Ores - Diamond
0077 Ores - Lapis Lazuli
0373 Ores - Gold
0871 Ores - Redstone
1092 Ores - Iron
Wild Cards
0 Items - Diamond Horse Armor
0 Items - Notch Apples
Shown above is the jackpot which was split 80-20 - 80% to the winner, 20% evenly distributed to the remaining participants.
Thanks everyone for participating in this first revamped Abba Caving event! We are currently working on tweaking the cave generation to better fit the preferences of everyone, and also seeking to balance it with a more ideal caving experience. We found the match to be quite "swiss-cheesed" with caves, so we generated a new map right after the abba match with a slightly toned down cave generation. In my own opinion, it still needs to be toned down a slight bit more as to avoid some areas which are practically a mess.
Please do leave your feedback on what you think about how good the caves were, how was your experience with them, and how they could be changed for the better in the future.
Also, apologies for the delay to starting the match. In the future, we will enforce a hard-limit to how late the match can start after the planned starting time. The main problems that could have been prevented include players having various issues right before the match, and also delaying the game by a few more minutes in order to include one extra person or two.