- [Prizm] Rainbow Dash Attack
- 18 Mar 2012 02:46:33 pm Permalink
- Last edited by Ashbad on 12 Aug 2013 06:47:57 pm; edited 3 times in total
Rainbow Dash Attack
So, basically I made a game similar to AdultSwim's Robot Unicorn Attack, except for Prizm and with a nice pony twist on it. Point of the game is to dodge thunderclouds, collect apples, and in general not to fall into pits on the ground. You get points by collecting apples and for how long you run as of now. You can fly by holding SHIFT, but you have an energy bar the the top to tell you how much longer you can fly for before your wings stall up.
UPDATE: very closed to being finished! Here's a "marketing" video, along with some
still screens from using the official emulator (I couldn't get it to work very fast on
the emulator though; on the calculator, it runs over 25FPS, but on the emulator I'm
lucky if it can go 3FPS -- the emulator sucks). Download coming very soon after I
work out a few kinks and add a "Sonic Rainboom" attack, for dashing through clouds in
a very colorful manner.
I'm thinking of porting it to PC platforms once I release the Prizm version, copying a decent chunk of the code over since they'll both be in C (for the most part -- the PC version wouldn't require the assembly code at all, obviously ), but facilitate porting using SDL.
Edit by Merth: Removed link to weird, unrelated site.