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I found the site and all I found was C# and C++.
I'm going through that tut and am finding it pretty insightful Wink
Qwerty.55 wrote:
EDIT: C++ support on the Prizm is still spotty, so I wouldn't recommend using it.


My engine runs just fine on the prizm using C++ Wink I wouldn't avoid it so long that you put extern "C" { ..... } around your code that uses included functions from the PrizmSDK.
krazylegodrummer56 wrote:
I found the site and all I found was C# and C++.
Fair enough, I guess not. Smile I'm surprised.

Flyingfisch: Anything in particular that you are finding helpful? Everything is making sense?

AHelper: Did you build g++ as well?
(Look at the prizm wiki, I build C and C++ support)
Yup, g++ is also built.
AHelper wrote:
(Look at the prizm wiki, I build C and C++ support)
Yup, g++ is also built.
Haha, clearly I need to read the very page to which I contributed more carefully. I do indeed see that now.
alright another questionis ther an "on block" made so people can''t break code on the Prizm
krazylegodrummer56 wrote:
alright another questionis ther an "on block" made so people can''t break code on the Prizm
I assume that you're wondering if there is an ON block mode? It's impossible to block ON in Casio-BASIC, but add-ins can block whatever keys they want to.
JosJuice wrote:
I assume that you're wondering if there is an ON block mode? It's impossible to block ON in Casio-BASIC, but add-ins can block whatever keys they want to.

I should really start learning prizm C to make add-ins.
krazylegodrummer56 wrote:
JosJuice wrote:
I assume that you're wondering if there is an ON block mode? It's impossible to block ON in Casio-BASIC, but add-ins can block whatever keys they want to.

I should really start learning prizm C to make add-ins.
You certainly should! Although it's really just C without the use of the stdio library.
  
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