elfprince13 wrote:
I'm pretty sure Doors implements the Celtic versions of most routines.
Doors CS implements much-fixed xLIB compatibility in Celtic III.
Nice new sprites Smile I heard in IRC it was for a Digimon project, is this still the case?
maybeeeee
JoeYoung wrote:
maybeeeee
Translation: yes. Also, these may be relevant to your interests:

http://dcs.cemetech.net/index.php?title=Third-Party_BASIC_Libraries
http://dcs.cemetech.net/index.php?title=BasicLibs:DrawSprite
http://dcs.cemetech.net/index.php?title=BasicLibs:DrawTileMap
Those looks nice JoeYoung. I hope you still posting Pokémon sprites implies that your Pokémon game is still in the works? Smile
DJ_O wrote:
Those looks nice JoeYoung. I hope you still posting Pokémon sprites implies that your Pokémon game is still in the works? Smile




Those aren't Pokemon, those are Digimon.

Every project I have sprites for has psuedocode written up and a basic premise for the game.

I just lack the zeal to work on all the content in those games, plot, enemy ai, levelup databases, text dump, etc.
Oh lol. That shows how illiterate I am about Pokémon series. Razz
DJ_O wrote:
Oh 0x5. That shows how illiterate I am about Pokémon series. Razz
You and me both. My administrators like to poke fun at me for my complete lack of experience with things like Pokemon. Razz JoeYoung, are you considering trying to put together the proper motivation for this for one of the contests, perhaps?
KermMartian wrote:
DJ_O wrote:
Oh 0x5. That shows how illiterate I am about Pokémon series. Razz
You and me both. My administrators like to poke fun at me for my complete lack of experience with things like Pokemon. Razz JoeYoung, are you considering trying to put together the proper motivation for this for one of the contests, perhaps?


I don't know. If one came out with a enticing enough prize then maybe. That'd be why I haven't formally announced any of my newer projects.
  
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