SirCmpwn wrote:
This is one that I can actually work on, and I have been doing some work on it, in fact. It isn't progressing very quickly because I've run into some problems with surface level maps, but as soon as I have that sorted out you can expect more progress.
I'm glad to hear that it's still progressing, if only slowly, and thank you for keeping us up-to-date. What kind of problems are you encountering, if you don't mind sharing?
KermMartian wrote:
I'm glad to hear that it's still progressing, if only slowly, and thank you for keeping us up-to-date. What kind of problems are you encountering, if you don't mind sharing?

Well, space is no longer an issue for now, I've optimized away quite a bit. What I'm currently struggling with is that the surface level map doesn't draw at all with my code. I'll be debugging that as soon as I can.
  
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