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souvik1997 wrote:
That enemy looks like a sw4st1ka.
Oh, I thought it just looked like rolling spiky disk thing. KermMartian wrote:
souvik1997 wrote:
That enemy looks like a sw4st1ka.
Oh, I thought it just looked like rolling spiky disk thing. Same here, like a glaive or something
Is that a technical name for a ninja star? Because I realized that's the general concept that I was trying to think of.
- DShiznit
- Guru-in-Training (Posts: 3715)
- 06 Mar 2011 02:16:15 am
- Last edited by DShiznit on 06 Mar 2011 02:17:50 am; edited 1 time in total
A glaive is like a large 5-pointed 'ninja star', or 'shuriken'. Same idea, spins and gores the target, just larger and a bit unwieldy if I understand correctly.
I don't do the whole Jew hating thing, but here's the demo!
http://www.filedropper.com/030411demo
Please post feedback.
Alpha to swap gravity, 2nd to pick up boxes, arrow keys to move, up or down to jump.
Press + or - to change levels.
http://www.filedropper.com/030411demo
Please post feedback.
Alpha to swap gravity, 2nd to pick up boxes, arrow keys to move, up or down to jump.
Press + or - to change levels.
Is it just me, or is this identical to your Axe Contest entry? Am I missing something? Still looks very cool and fun, of course. Oh, and the greyscale looks slightly shaking at times; is that the fault of Axe or your screenshotting utility?
Nope, the game mechanics are very different. Sprites for the most part stayed the same, though ^^
Greyscale looks fine IRL, I think it's the emulator.
Greyscale looks fine IRL, I think it's the emulator.
leafiness0 wrote:
Nope, the game mechanics are very different. Sprites for the most part stayed the same, though ^^
Greyscale looks fine IRL, I think it's the emulator.
Ah, I saw the box you could push around and the doors and sprites and immediately jumped to your contest entry. Glad to hear that the grayscale looks good in real life. Greyscale looks fine IRL, I think it's the emulator.
So I decided that Graviter needed a full revamping, and so I mashed up the graphics and used the new physics engine Zedd by Builderboy to achieve quite the epic:
Wow, that looks very, very nice. I wasn't aware that BuilderBoy was still working on his physics engine.
_player1537 wrote:
Wow, that looks very, very nice. I wasn't aware that BuilderBoy was still working on his physics engine.
I didn't know that BuilderBoy was working on a physics engine at all! We should get him to come and tell us more about it. But agreed, very nice job on that, leaf. It looks stupendous.
Builderboy's physics stuff was from a long time ago. I remember being utterly amazed when I saw them.
And as for Graviter, absolutely brilliant.
And as for Graviter, absolutely brilliant.
Deep Thought wrote:
Builderboy's physics stuff was from a long time ago. I remember being utterly amazed when I saw them.
And as for Graviter, absolutely brilliant.
Ah, that could explain why it seems like a foreign project to me. And heartily agreed on the last. When is this going to show up in the Cemetech archives? And as for Graviter, absolutely brilliant.
Not for a long while - I just started rewriting it ^^ But it's looking moar epic than ever, especially since Zedd 2 just came out
leafiness0 wrote:
Not for a long while - I just started rewriting it ^^ But it's looking moar epic than ever, especially since Zedd 2 just came out
Good deal; I hope you'll at least keep us up to date with more mouth-watering screenshots as you go! Register to Join the Conversation
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