- Super Mario Bros. 8x8 tileset and sprite sheet
- 28 Aug 2010 02:43:55 am
- Last edited by Zera on 28 Aug 2010 10:23:21 am; edited 3 times in total
I'm working on a little side project. The scope of this project is to try to assemble a full tileset and sprite sheet that accurately reflect a classic Super Mario Bros. feel. This should be suitable enough to use in BASIC + xLib games, without any usage of grayscale.
http://img843.imageshack.us/img843/1922/87831769.png
http://img823.imageshack.us/img823/5730/63282863.png
So far, I have a good portion of Mario's sprites, a handful of enemies and a tileset that could be used to represent some of the most basic elements of a level. (bricks, grounds, pipes, etc.)
(these all align to an 8x8 grid)
Just thought I would share, in case anyone might find these graphics useful. Feel free to use them however you see fit, redistribute, modify, etc. No credit / permission needed.
EDIT: Added an example level, as well.
EDIT by Merthsoft: Changed the larger images to links because of size
http://img843.imageshack.us/img843/1922/87831769.png
http://img823.imageshack.us/img823/5730/63282863.png
So far, I have a good portion of Mario's sprites, a handful of enemies and a tileset that could be used to represent some of the most basic elements of a level. (bricks, grounds, pipes, etc.)
(these all align to an 8x8 grid)
Just thought I would share, in case anyone might find these graphics useful. Feel free to use them however you see fit, redistribute, modify, etc. No credit / permission needed.
EDIT: Added an example level, as well.
EDIT by Merthsoft: Changed the larger images to links because of size