I was wondering if there was a program available that would allow you to customize sounds for keypresses on the computer? I want something to drive my brother nuts... MUWHAHAHAHAHA
Oh, I know there is a way to do it, but I know I don't have the skills to do it... And I am unsure how to word it for google to work...
huh... i know how to set up shortcut keys, but those have to start with Ctrl+Alt... not exactly a valid plan for you.
hmm... i'm not sure... but i will look into it...
hmm... i'm not sure... but i will look into it...
rivereye wrote:
yes, now to look at Windows source code, right?
Code:
StartWindows:
ld (World_Domination),Microsoft
bcall(_ChkFindCompetitor)
jp c,BlueScreenofDeath
ld hl,NoCompetitorFound
bcall(_puts)
BlueScreenofDeath:
pop hl
jr BlueScreenofDeath
NoCompetitorFound:
.db "Kernal Fault in "314.159.265.358",0
StartWindows: /* Label */
ld (World_Domination),Microsoft /* Place Microsoft into memory location World Domination */
bcall(_ChkFindCompetitor) /* ROM call to find other competitors */
jp c,BlueScreenofDeath /* Carry Flag is set, go to BlueScreenOfDeath */
ld hl,NoCompetitorFound /* Else put data from label NoCompetitorFound into register(s) hl */
bcall(_puts) /* ROM call to display string on screen */
BlueScreenofDeath: /* Label */
pop hl /* Save hl! */
jr BlueScreenofDeath /* Preety much do an endless loop */
NoCompetitorFound: /* Label */
.db "Kernal Fault in "314.159.265.358",0 /* String later used to be displayed on-screen */
ld (World_Domination),Microsoft /* Place Microsoft into memory location World Domination */
bcall(_ChkFindCompetitor) /* ROM call to find other competitors */
jp c,BlueScreenofDeath /* Carry Flag is set, go to BlueScreenOfDeath */
ld hl,NoCompetitorFound /* Else put data from label NoCompetitorFound into register(s) hl */
bcall(_puts) /* ROM call to display string on screen */
BlueScreenofDeath: /* Label */
pop hl /* Save hl! */
jr BlueScreenofDeath /* Preety much do an endless loop */
NoCompetitorFound: /* Label */
.db "Kernal Fault in "314.159.265.358",0 /* String later used to be displayed on-screen */
now can someone tell me why windows (which runs on x86 procs), would use z80 asm?
here's the x86 equivalent:
http://www.kllrnohj.com/uploads/winsrcasm.txt
(note: its a *TAD* longer but it does compile )
here's the x86 equivalent:
http://www.kllrnohj.com/uploads/winsrcasm.txt
(note: its a *TAD* longer but it does compile )
Kllrnohj wrote:
now can someone tell me why windows (which runs on x86 procs), would use z80 asm?
here's the x86 equivalent:
http://www.kllrnohj.com/uploads/winsrcasm.txt
(note: its a *TAD* longer but it does compile )
here's the x86 equivalent:
http://www.kllrnohj.com/uploads/winsrcasm.txt
(note: its a *TAD* longer but it does compile )
O_o Wow, I actually understood that, since I used to know DOS ASM...
rivereye wrote:
wow, it was a joke, but yeah, x86 makes more sense.
..and mine was too. i wrote that in C++ and then just told G++ compile but not assemble
you know, i wonder if that would work... but then again, i didnt get Fundamentals of Computer Programming this year like i signed up for...
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