Well now, 'bout time for an update! No screenies this time, don't wanna give the whole game away.
Start with the good:
As of now, I have 10 rooms drawn AND scripted on-calc. This means everything that you can click on has code already. Also, the first "puzzle" is completed, even though it is very simple. All it is is an item that needs to be found and put in the right place.
Also completed another room on-calc, but haven't coded interactions yet.
And now not-so-good news:
The program size is around 8000 bytes now, so according to my math, only 20 rooms will already be over my initial estimate of program size.
So what do you think, fewer rooms to save size and add speed, or more rooms for more gameplay but slower?
Start with the good:
As of now, I have 10 rooms drawn AND scripted on-calc. This means everything that you can click on has code already. Also, the first "puzzle" is completed, even though it is very simple. All it is is an item that needs to be found and put in the right place.
Also completed another room on-calc, but haven't coded interactions yet.
And now not-so-good news:
The program size is around 8000 bytes now, so according to my math, only 20 rooms will already be over my initial estimate of program size.
So what do you think, fewer rooms to save size and add speed, or more rooms for more gameplay but slower?