Xbox 360 also uses DirectX
Speaking of DirectX, how about having it as a second rendering system on the Windows platform? It's much faster and more polished than OpenGL.
Svenne wrote:
Speaking of DirectX, how about having it as a second rendering system on the Windows platform? It's much faster and more polished than OpenGL.
Doesn't that polish come at a cost, though? And again we have the problem of the developers maintaining multiple rendering systems simultaneously.
Lucas W wrote:
Xbox 360 also uses DirectX


No shit, the full name is DirectX Box.

Also, OpenGL, in the right hands, does draw faster than DirectX. I found this to be true when I first ran TBM on a computer with a decent video card that could run at 100+ fps when in OpenGL mode...
DShiznit wrote:


Also, OpenGL, in the right hands, does draw faster than DirectX.


DirectX it is!
Because that was necessary, Lucas.
CyberPrime wrote:
Because that was necessary, Lucas.
Ohhh, I just got that. Sad Very unnecessary indeed.
  
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