Xbox 360 also uses DirectX
Speaking of DirectX, how about having it as a second rendering system on the Windows platform? It's much faster and more polished than OpenGL.
Svenne wrote:
Speaking of DirectX, how about having it as a second rendering system on the Windows platform? It's much faster and more polished than OpenGL.
Doesn't that polish come at a cost, though? And again we have the problem of the developers maintaining multiple rendering systems simultaneously. Lucas W wrote:
Xbox 360 also uses DirectX
No shit, the full name is DirectX Box.
Also, OpenGL, in the right hands, does draw faster than DirectX. I found this to be true when I first ran TBM on a computer with a decent video card that could run at 100+ fps when in OpenGL mode...
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