Asteroids v1.1
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Description

Asteroids for the Casio fx-CG50. Should work on CG10/20 (ideally with overclocking) but I don't have either to test with. Try to get a high score!

V1.1 changelog:
MOAR FRAMES! Thanks to memory shenanigans and fixed point numbers, it's able to achive ~55fps with trails on. Mutch better than the ~30fps of v1.0

Better asteroid and player shapes

Much longer trails/CRT phosphor delay simulation (adjutable)

Help provided by Lephenixnoir:
https://www.planet-casio.com/Fr/forums/topic16817-2-tlt-rpg-magique-et-un-moteur-de-jeurendu-experimental-azur.html#200780

Screenshots

Screenshot #10395 Screenshot #10396

Archive Contents

Name Size
Asteroids/asteroids.g3a 73.4 KB
Asteroids/Instructions.txt 200 bytes
Asteroids/src/fp.c 984 bytes
Asteroids/src/main.c 23.0 KB
Asteroids/src/main.h 8.3 KB
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File Size
42.0 KB

Metadata

Author
Waity5
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Links

Source code
https://github.com/Waity5/asteroids

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Versions

  1. Asteroids v1.1 (published 2 weeks ago; 2025-10-24 20:06 UTC)
  2. Asteroids v1.0 (published 3 weeks, 6 days ago; 2025-10-11 10:33 UTC)

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