Asteroids v1.1
Description
Asteroids for the Casio fx-CG50. Should work on CG10/20 (ideally with overclocking) but I don't have either to test with. Try to get a high score!
V1.1 changelog:
MOAR FRAMES! Thanks to memory shenanigans and fixed point numbers, it's able to achive ~55fps with trails on. Mutch better than the ~30fps of v1.0
Better asteroid and player shapes
Much longer trails/CRT phosphor delay simulation (adjutable)
Help provided by Lephenixnoir:
https://www.planet-casio.com/Fr/forums/topic16817-2-tlt-rpg-magique-et-un-moteur-de-jeurendu-experimental-azur.html#200780
Screenshots
Archive Contents
| Name | Size |
|---|---|
| Asteroids/asteroids.g3a | 73.4 KB |
| Asteroids/Instructions.txt | 200 bytes |
| Asteroids/src/fp.c | 984 bytes |
| Asteroids/src/main.c | 23.0 KB |
| Asteroids/src/main.h | 8.3 KB |
Download file
- File Size
- 42.0 KB
- Short link
- http://ceme.tech/DL2748
Metadata
- Author
- Waity5
- Uploaded
Links
- Source code
- https://github.com/Waity5/asteroids
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- 66
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- 27
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Reviews
Nobody has reviewed this file yet.Versions
- Asteroids v1.1 (published 2 weeks ago; 2025-10-24 20:06 UTC)
- Asteroids v1.0 (published 3 weeks, 6 days ago; 2025-10-11 10:33 UTC)
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